A downloadable playable fanfiction for Windows and Linux

3D Boktai Fangame

Kura5 is a non-canonical fan game for the Boktai series and it's successor, Lunar Knights. It's neither a full remake nor a sequel, but a remix of both familiar Boktai staples and new elements that seek to recreate the magic that we all loved from the series. Kura5's weather system knows where you are in the real world, so there's no need for a solar sensor. In-game events may even play out differently depending on if you play in darkness or in light... And that's just the start!

NOTE: If the game isn't running, please make sure it's marked as an exception for your antivirus, as WeatherSync sometimes causes false positives. Weathersync also may not work properly if you are using a VPN.


Features

  • Play as two halves of an unexpected duo: Annie, the Solar Gunslinger, and Emil, the Vampire Swordsman!
  • Utilize their abilities in tandem to overcome a common enemy.
  • Weather Sync reflects the time of day and weather in the game with that of the real world!
  • The world and play changes based off of weather!
  • Play during the daytime and use the Pile Driver to purify the remains of Immortals with sunlight...
  • Or play at night and utilize vampire magic to eliminate your foe.
  • You can turn Weather Sync off and enjoy the game without need for an internet connection.
  • An original soundtrack containing tracks both familiar and new!

Windows PC Requirements

  • DirectX 11 or higher GPU
  • 2.20GHz or higher processor
  • ~2.5 GB available hard drive space
  • ~6 GB RAM
  • A functioning sun
  • Moon (optional)

Note that these are rough estimates. If you're not sure if your computer can run the game, try playing it on the "Fastest" setting on startup.


Contact/Support

If you like this game, please follow us!

Dev Blog: kura5.tumblr.com
Support: boktai3D@gmail.com
Bluesky: boktai3d.bsky.social
Discord: Kura5 Discord
BandCamp: LiteralLapin
SoundCloud: LiteralLapin
Updated 27 days ago
StatusReleased
PlatformsWindows, Linux
Rating
Rated 4.8 out of 5 stars
(53 total ratings)
AuthorChickenHat
GenreAdventure
Made with3ds Max, Unity, Blender
Tags3D, Action-Adventure, Anime, Isometric, Stealth, steamdeck, Unity, Vampire, Western
Average sessionA few hours
LanguagesEnglish
InputsKeyboard, Gamepad (any)
AccessibilityConfigurable controls
LinksHomepage

Download

Download
Kura5 BOTU - Art Packet.zip 196 MB
Download
Kura5 BOTU - Boktai Remix Tracks.zip 130 MB
Download
Kura5 Game (Windows 64 Bit) 676 MB
Download
Kura5 Game (Windows 32 Bit) 673 MB
Download
Kura5 Game (Linux 64 Bit) 564 MB

Install instructions

Simply download the .zip file, extract it, then double click the Kura5.exe icon to start the game. Please glance at the README before playing.

For WeatherSync to work, please make sure that you are not connected to a VPN or proxy.

Already played a previous version? You can continue from your previous session by copy pasting the save.bok file into your PC's AppData folder.

If using Windows: AppData\LocalLow\Kura5\Kura5BOTU

If using Linux: ~/.config/unity3d/Kura5/Kura5BOTU

The story/gameplay will change depending on the weather/time of day so make sure to time your playthroughs.

Development log

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Comments

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Viewing most recent comments 1 to 40 of 45 · Next page · Last page

I notice a recurring bug where the Fake Emil Wolf Biting attack will freeze you and force you to reset.

Should also be fixed in the most recent version of the game! 

(-1)

Glitch report, for some reason I am doing a twilight route and when I start the Jobim arc Emil enters a "phantom state" where he is treated as being absent from the party even thought you have him in his civilian form when you regain control at the start of Chapter 4. Once you switch to Annie you cannot return to Emil, and Emil will not be able to revert to his battle form if disguise was not you last set magic (except when you get hit by an enemy) before he leaves the party at the end of chapter 3. As a result this will completely lock your save file if you switch to Annie and save, since Emil is necessary to complete the first part of the deeper Aqueducts section.  For some reason I can't attach the pics here but I can email you them for your investigation. 

Should be fixed in the current version of the game, just redownload and redo the start of the arc!

If Emil’s still missing email me your save file (located in AppData/LocalLow/Kura5) and I can fix it

(-1)

It autofixes during the end of Chapter 4 event so I was able to progress, but thanks for the offer.

(-1)

How do I get the adult form for the Siren summon? Is it just the form she takes in rainy weather or is it a perma upgrade?

the former

(-1)

Finished the Night ending, having completed the Day, Noon and Night routes, I just have a few more quests to finish for completion's sake.

  • First how do I trigger the Zed quest? The guide says its in "aqueduct's trap" but I checked during chapter 3 and 4 with no results and chapter 5 cuts you off of the majority of aqueduct.  
  • How do I give Oakley the stolen photo for a special item? I tried when Emil is alone in the Bandit Camp and after his final battle and nothing.

Otherwise, I wonder if as a community we can have a QnA session with the creator and get our lore (and beyond) questions answered and compiled for fun (alongside chronicling stuff already answered). If anyone is interested let me know. 

You can trigger the Zed quest by talking to him completely then clicking on something in the aqueducts entrance.

You can give Oakley a rainnot during twilight/day when Annie is back in the party.

(-1)

Which one is Zed, is he immediately labeled or does his name only get revealed after he gives a full introduction?

the latter

(-1)

Yeah still stuck on it. I am trying to piece the clues together. I know the mini guide says apparently it can be done as soon as Chapter 1 even before you have access to the deeper Aqueducts dungeon (apparently). I talked with various guild NPCs to see if any were Zed... no dice so far. Currently was in the Day time, so maybe it needs to be Night... haven't tried it yet. So far all I see is Nero and the 3 doorways that lead to nowhere yet. I will keep working on it.

Here ya go

I really dont know whats up with the cat and Dog statues..? tried all i can think of.

Nevermind, i totally forgot theres a keybinding for this. *facepalms*

(4 edits) (-1)

Got some inquires and recommendations in no particular order.

  • Can you edit the "find the film tin" section of Von Linell's dungeon? Just seems weird the only hint is an Otenko panel which are otherwise only used for gameplay tutorials with no relevance in the story. At least make the panel distinct from other tutorial panels to hint at its special significance compared to the rest.
  • Can you edit the UI a bit, in certain aspect ratios the text gets cut off at the edges? 
  • Is The Kid in Blue a girl or a feminine boy?
  • Is Mac bi or was he just closeted homosexual?
  • Not sure how complex this would be but can you add "gifs" to the scroll descriptions to make it more clear how to perform the Holy Beast scroll commands. Or add a simpler alternative command for players who don't do well with directional combo commands?
  • Was the immortal knight in romantic love with Loptr?
  • Do you have future content update plans like a boss rush?   
  • Can you make it so that if you already have a reward, if you would get a reward again you instead either get a power upgrade or Sol. (IE you can get the Emil weapons from both soul assimilation or collecting Rosetta, but doing the former makes the latter quest pointless beyond the final reward for Annie since you already got the weapons from soul assimilation if you are in the Dark or Midday route.)
  • I haven't double checked the tea puzzle but if you can make it more clear that tea is shootable that be convenient. 
  • Are La Lupe, Von Linell and Patience's animal themes based on Kamen Rider (the first 3 evil monsters, a cobra, a bat, and a spider)?
  • What is Jobim's animal them, if he has one?
  • Where can I see all the movie posters? Can't find them in art packet.

Hey there! Thanks for playing, and thank you for your feedback.

  • I'm unsure how much more work will be done on the game, including existing tweaks to quests + additional areas. However, can you tell me what resolution you were playing on so I can take a look at where the UI gets cut off?
  • Yeah the Immortal forms being a Cobra, Bat, and Spider is a Kamen Rider motif. Jobim is just a robot though. A divine alien robot but a robot.
  • Kid in Blue is the younger version of a character you've already seen, with said character being a trans man. 
  • Mac only swings one way, the family he had in the Capitol prior to coming to San Miguel was started out of legal obligation.
  • Yeah it was romantic.
  • I'd need to ask all of the poster artists if they're okay with the posters being hosted on the site, haven't gotten around to that yet.
(1 edit)

Thanks for answering my inquiries. Also the resolution I currently use is 800 x 600

(-1)

I am getting stuck on the "tea" section of the Mansion dungeon? I run the two bells but now have trouble figuring what is next. I also found the cat and dog statues.

You need to "make sure its hot"

(-1)

Can someone spoil me on the correct answers to the Picnic scenario dialogue which will give you a special item? Maybe in some other platform so we don't spoil everyone else?

(+1)

So, I finished the game with the night ending, wanna see the other endigns too now, so due to how time generally works out of me, i sadly dont get many opportunities to play on days. I tried turning my computer clock to day and it does work, for a bit.
But the game always randomly switches it back to night again. Is there something I am doing wrong? is there some trick or option ive been missing?

I get thats not part of the experience of the game, but like i said, I sadly dont have the luxury of playing during days.

(+1)

Addendum: I did turn off weather sync

(+1)

Alright so, Turning weather sync on and then messing with the system time somehow worked?

Well, yeah anyone looking to play with sun at night and vice versa needs to manually change the system time and keep weather sync turned on.

I have no idea where to find the golem core???? all golems in the mines seem unable to give me one

It's in the room behind the red door

(+1)

I've followed this project for years and so happy to see it completed. Thank you so much for your work and care.

Thank you for your support over the years :>

(+1)

I have a bad history with fangames. I swear that all fangames I played, I had a bad time. Don't know why, I just really don't like them.

Not the case with this one.
Kura 5 managed to grab my attention from the very beginning, and them some! While I was bummed out about a few decisions at first... like the fact that we don't gain experience by fighting monsters... I like to make wacky builds on my Boktai :((

And the mid game, after you unfreeze the Solar Tree root, felt really confusing and rushed, as events just seemed to suddenly happen and then I'm thrown in this weird area where there's no sun and getting teleported to random locations... I also got a bit frustrated against the 4th Immortal, those were truly dark times, but the story kept me going and I'm so glad I kept going!

It's an amazing game, with an amazing story to tell, and it makes me happy that Boktai fans now have a 5th game to play! 

I'm currently playing NG+, doing all the side quests I missed. And while I still don't agree with a few decisions, I can gladly tell people to play this game and enjoy it for what it is. ;)

Truly, thank you for your hard work!!

Very much appreciate the review! 

This was great! I like the callbacks to the Boktai games. Never got to play lunar knights but I did play Boktai on the GBA. So playing this definitely gave me some flashbacks to that game. No real complaints from me, I liked what I played. Well done guys! 👍

Making sure I have something right here: The statue that's "watched by the moon" needs to be interacted with during a full moon, which would make the first possible moment I can do it December 15th since that's the next full moon, right?

Should be!

Having gotten two of the four scrolls, I have to ask: What exactly is the charge button?  Is it the one marked "Taiyoh" in the controls config?

Correct! Taiyoh/Ankouku button twice. But you can't use the combo yet until you've finished the Archives area.

(1 edit)

Wait, so even with the scrolls, I can't use the techniques described until much later?  That's a of a blueball don't you think?

(2 edits)

Is there new game plus?

Edit: Nevermind just found out on my own by reading it elsewhere.  For those curious, yes, the game does have new game plus.

(-1)

how do I apply the updates? 

Just redownload the game! Your saves will still be there.

(2 edits) (-1)

How do I get the in game time period I want since I did a twilight run now I want to do a morning run but I can only play at the night time. Setting my PC's clock to AM didn't seem to do anything.
Edit: It works if Weather Sync is on. I had it off. 

Edit 2: Only affected title screen not the actual game.

If you turn weathersync off then set your PC clock then restart the game that might work

(-1)

How do you get Dead Weight out of your inventory?

Sell it at a shop

(-1)

How do you get the Leviathan transformation?

(1 edit)

Bookshelf in Annie's house if I recall. Gotta interact with it as Emil.

(-1)

The game doesn't explain how to beat the mid boss of Chapter 4, how do I do it.

As far as I remember, there's not really a puzzle for the mid boss for Chapter 4 off the top of my head but been awhile since I've fought that one.

(-1)

Can you make a google doc game guide of all the features, secrets, and ways to get gud?

(1 edit)

I don't have time to make a full guide by myself right now, but to get you started here's a mini guide that one of the testers typed up.

Hey there, I think the download for the 32-bit Windows version is broken? I tried switching to it because the 64-bit Windows version wasn't working properly for me and I keep getting the same error right before the download finishes, while the other download worked just fine

(+1)

Hey I have no clue how that happened, but I just re-upped it to itch and it seemed to download fine after that. If it still doesn't work let me know! 

Still broken for me so my best guess is that it's some issue on my end :/ thank you for helping anyways though!

NVM it finally worked! So excited to get started for real

(-1)

I notice there seems to be a glitch in chapter 3 where Emil will not rejoin the party when he is supposed to after the Annie solo stealth segment. How do I undo the glitch?

(1 edit)

If you didn't save over it, download the game again and the issue should be fixed.


If you DID save over it, send the save.bok+whatever slot file to boktai3d@gmail.com and it can be fixed.

Super sorry about that!

[EDIT] the save file should be in AppData, in the LocalLow/Kura5 folder

(-1)

Will note he did rejoin when I triggered the segment where he goes berserk and gains wolf power and you can beat the Huntress den boss without him so you are not soft locked.

(+3)

Thanks for the linux release! Excited to give this a go :0

(+2)

I've known about this fangame for years but didn't get around to playing it until recently. It's very fun and honestly quite beautiful. I played the Boktai series as a source of inspiration for my own vampiric stories, so this was just up my alley. I must say the references to Mega-man Battle Network were amusing. This game is definitely a love letter to Boktai and its fans. I get lost in it-- figuratively and literally lol! I eagerly await the final planned chapter, and any new passwords. If the megabuster comes back that'll get a chuckle out of me! I can tell there's been a lot of love put into this, give my compliments to the chef(s).

(I think it could use one more save file slot; I used all of mine up)

Well, recently decided to download and play Kura5. Been doing about a chapter a night. You can also guess what's my preferred playstyle.


I hoped to finish Chapter 4 on night 4 but having difficulties with the last few fights. My laptop may not be strong but my will makes up for it. 


Really enjoy the game and looking forward to going through the undead dungeons afterwards. Been a bit too engrossed with the plot and the smiths' quests to explore them. So anyways, ANKOKU!

(+1)

Where could you get the Passwords from Lunar Knight and Boktai again? I do remember seeing those when I played them, but it's a long time ago and I am unsure if I can get my old DS to run them anymore...

Hey there! You can get the Lunar Knights passwords by beating the game on either Normal, Hard, or Nightmare Mode.

(+2)

I really enjoyed this game. I like that there are some differences between the path of light, path of twilight, and path of night. The hijincks in chapter 2 were especially fun, but I also like the story throughout the game. Can't wait to see what happens in chapter 5!

welp i almost beat it all night chap 4, uh there are something i found a combat glitch if you stand too close to the some enemies you get stuck in stun lock which is really hard to break out of beyond dying and switching to the other character, and 3 out of combat glitches 1. in town after chapter 3 sometimes when you switch you get sent inside the shop, 2. sometimes in the chapter 4 secret hallway sometimes the loading zone doesn't see you, and 3. in the area where you freeze the lake, the elemental box doesn't have the best hit register when in the water, still amazing game like i never expected to hear of a boktai fan game back when this first came out you and your team rock, thank you for everything and whatever else comes out

Hey there! Thanks for reporting on these issues. Number 1 has been patched. 2 and 3 may come in later fixes. Glad you enjoyed the game!

(4 edits) (+3)

What a joy to play. I really missed the game series that gave the option to make my entire inventory chocolate covered and got surprised with how much I liked the original ideas it puts on the table.

I liked how Emil as a character its not "just" a vampire, instead of being an egotistical inmortal he is more like someone from a different culture that is just enjoying the situation more than he is showing.

In gameplay he takes the good parts of the vampire from the second game and the parter sistem of Lunar Knights, while also adding an alternative way of purification, all of that in a natural way.

Annie is more on the generic side on the boktai series, but hey, if it isnt broken dont fix it. I like her personality and the chemistry betwen her and Emil, it kinda bugged me that she speaks differently than the other people and that gave me a feeling that she dosent entirely belongs on san miguel, but going by some hints like how she gets called a witch that may as well be on purpose.

It blows my mind the  weather system, not just because its an original substitute to the solar sensor, but because I expected only to work in places like the USA and Europe, but it took me by surprise when it worked in a place like Chile.

I only found two bad things: 

The summons on Annie, because they feel too good and there is no reason to not have them on all the time, it feels like they sould have cost over time on "on use" instead of just when they are summoned.

There is not an option to choose wich enemy you lock on, this gets specially bad with many enemies on screen, not really a problem with Emil, kind of a big deal with Annie.

Other than that i had one hell of a time with Kura5 showing that this is a work of love to the series with things like the mandatory MMBN crossover, the Django headband/glasses being on Doomy, and many more.

I'm so happy you enjoyed the game so far! Yeah WeatherSync is designed to work everywhere, there are only a select few places where the data may not be as accurate but most of the time it's fine. 


You can toggle through targets but the buttons to do so may not be clear, I'll put it on my list. I will also think about summons some more. Thank you for your feedback! 

(1 edit) (+1)

This is *amazing*. I defeated the first immortal playing at night. I really like the idea of the dark piledriver, instead of just being forced to play the game during the day to beat them.

The style of the game is impeccable. It brings me straight back to the Boktai games in all the best ways. It also feels like you brought in the best elements of Lunar Knights without any of the garbage.

The writing is great, I love the chemistry between the two main characters, and I love how sassy and pompous Emil is about Annie's brashness.

Really, I'm just happy to find out someone else loves this series as much as I do, enough to try to make a game based on it. I'm writing a tabletop RPG ruleset in a similar vein!

(+1)

Hey there! 

Super happy to hear you enjoyed the game, and thanks for stopping by on the Discord! If you continue to the 2nd immortal let me know what you think!

Finished this demo in 2 parts. A very enjoyable experience. The WeatherSync system is a welcome addition to the Sun Sensor of the original Boktai series. If you played Boktai or Lunar Knights then this game will take you back to those times. Even if you haven't this game plays like a game made back in the 2000's Excellent work


Now I feel like booting up my DS and playing Lunar Knights

(+1)

I forgot how warm the sun once felt when I play Boktai: The Sun is in Your Hand. Thanks for making me miss those days. The last year of high school and near the early years of college. I... I... I cannot dwell on the past.

I have a question, will Emil get the weapons based on the Immortals in the game if Annie purifies them? In addition, will the ending change based on how many Immortals Annie vs Emil defeat?

Taiyo~h! Anko~ku!

(1 edit)

Hi there! I'm really glad you enjoyed the game so far : )

If you purify an immortal (daytime) then Annie gains a new magic spell. If you assimilate an immortal (nighttime) then Emil gets a new weapon. 

The cutscenes overall will change depending on which immortals are purified vs assimilated. Even in this demo!

(+1)

Damn, I originally bought Lunar Knights cuz it looked cool. I'm glad this is a thing, you bringing me back.

I keep getting softlocked on the train, after defeating Oakley I can't leave the room. There's a blinking arrow to say I should be able to go down, but I can't. Also can't even reset the room with the Dark Card, and after restarting the train section three times I still get the same result.


Linux build, in case it matters.

Oh no, sorry that happened to you, I'll look into it right now, do you happen to have a save file? (save.bok in Kura5 Data)

Ah, nevermind, I found the issue and will update immediately. In the meantime, you might be able to go through the exit by rubbing up against that wall if you haven't tried that already.

(2 edits)

Train's all good now, but, uh, I think I broke everything sleeping in Annie's room. I even talked to Nero and saved like the dummy I am...

(luckily I managed to bail myself out by just editing the save file to move my coordinates, but yeah whoops)

(1 edit)

Oh dear. Do you have a repro for this? (As in a way to trigger this bug?)

(1 edit)

Figured it out after some further prodding, I can get the clip to happen if I'm holding up-right to run into the bed while pressing A.

Thank you for the help! I'll add it to the bug list for next year's version

(+1)

Thank you so so much for making this. I only recently found out about Boktai and I beat the first game last night; part of me felt a bit sad that there are only 4 games out there, but then I came across this project and I felt really excited to know that somebody is continuing to breathe life into this underrated franchise. I look forward to finishing the other 3 games and playing this as a final hurrah. Best of luck!

(+1)

Thank you so much for the kind words! I look forward to hearing about your playthrough.

(+2)

I've never played Boktai before, but I stumbled on this demo today and I loved it! Great job, I'm looking forward to the final game.

Awesome, thank you! Looking forward to putting it out there.

This game is AWESOME!!

Thank you!

reminds me of boktai :)

(+1)

You may be excited to see some familiar faces in the game then ;)

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